£So it’s not just a one-off, meaning Fallout 4 comes out and then we forget about it – it’s an ongoing thing. “Then we have an opportunity with something like Far Harbor like: okay, how many different ways can it end – let’s give them some more choice,” explains Howard. This has been expanded on more in the recently released Far Harbor expansion. He went on to expand that they tried offering player choice and impact through the game’s ending choices, where players can decide which faction they want to side with. But I know the reasons we tried that – to make a nice interactive conversation – but less successful than some other things in the game. Obviously the way we did some dialogue stuff, that didn’t work as well. “We do like to try new things and we have some successes,” Howard says, “I think the shooting in Fallout 4 is really good – I think it plays really well.
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